Some people think video games are only good for mindless entertainment, but technology developed in the gaming industry is being used for everything from brain research to drug development to innovative therapies for stroke patients. On select Thursdays of every month the Fleet invites local scientists, researchers and engineers to talk about how video game technology is helping them find imaginative solutions to the world’s challenges.
Event Line Up:
July 20—From Waves to Caves: Virtual Reality for Cultural Heritage
Join Professor Kuester (UCSD) as he shares the latest in science, technology and engineering, edutainment and gamification for cultural heritage documentation, virtual exploration and preservation. We will explore techniques for the documentation of underwater caves, shipwrecks and coral reefs and next-generation visualization technology that literally allows users to step into the arena of scientific discovery.
August 17—Learning to Move and Moving to Learn
Can bodily movement help us to better understand autism spectrum disorders? Join local UCSD researcher, Dr. Leanne Chukoskie, as she explains how her current research uses video games and video game hardware, to measure the fine-grained movement of the eyes and bodies in middle- and high-school-aged children to, see if they provide a way to objectively measure subtle differences in cognitive functioning.